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	<title>Chipbit ® &#187; game</title>
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	<link>http://chipbit.com</link>
	<description>A bit of Everything</description>
	<lastBuildDate>Thu, 10 May 2012 16:51:47 +0000</lastBuildDate>
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		<title>Max Payne 3 gameplay video weapon and targeting</title>
		<link>http://chipbit.com/max-payne-3-gameplay-video-weapon-and-targeting/</link>
		<comments>http://chipbit.com/max-payne-3-gameplay-video-weapon-and-targeting/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 12:41:56 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://chipbit.com/?p=2759</guid>
		<description><![CDATA[This Video will show the new gunplay of 3rd person shooter and redesigned weapon and tactics to fully go side by side of Max dark story . its this new [...]]]></description>
			<content:encoded><![CDATA[<p>This Video will show the new gunplay of 3rd person shooter and redesigned weapon and tactics to fully go side by side of Max dark story . </p>
<p>its this new redesigned technology player will get the fluid control of gunplay action as in 1st person game. Dual Wield is back you can choose dual weapon in any of your hands with weapon of your choice that will give you devastating and enormous action gameplay. Check out the video for more detail</p>
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		</item>
		<item>
		<title>Max Payne 3 Trailer Preview</title>
		<link>http://chipbit.com/max-payne-3-trailer-preview/</link>
		<comments>http://chipbit.com/max-payne-3-trailer-preview/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 18:17:13 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[maxpayne]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://chipbit.com/?p=2737</guid>
		<description><![CDATA[Max Payne 3 Official Trailer Download. 2nd trailer for most awaited game of this year Max Payne 3 just released and it reveals more of the game story. Max is [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Max Payne 3 Official Trailer Download.</strong> </p>
<p>2nd trailer for most awaited game of this year Max Payne 3 just released and it reveals more of the game story. Max is now working for a businessman called Rodrigo Branco and the story starts with the kidnapping of his beautiful wife Fabiana. Max will save his wife by doing the action in his old cool ways with some new advance moves. Enjoy the Max Payne 3 trailer.</p>
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		<item>
		<title>Gamer&#8217;s mentality when driving a real car</title>
		<link>http://chipbit.com/gamers-mentality-when-driving-a-real-car/</link>
		<comments>http://chipbit.com/gamers-mentality-when-driving-a-real-car/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 16:16:34 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Cars]]></category>
		<category><![CDATA[driving]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[view]]></category>

		<guid isPermaLink="false">http://chipbit.com/?p=2312</guid>
		<description><![CDATA[Check out what a gamer thinks when he is driving a normal car and not playing need for speed &#160; &#160; Bookmark site for more amazing updates of future]]></description>
			<content:encoded><![CDATA[<p align="justify"><strong><font color="#000000" size="2">Check out what a gamer thinks when he is driving a normal car and not playing need for speed</font></strong></p>
<p>&#160;</p>
<p><a href="http://chipbit.com/wp-content/uploads/2011/12/gamers_mentality_chipbit_nfs_driving.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="gamers_mentality_chipbit_nfs_driving" border="0" alt="gamers mentality chipbit nfs driving thumb Gamer&rsquo;s mentality when driving a real car" src="http://chipbit.com/wp-content/uploads/2011/12/gamers_mentality_chipbit_nfs_driving_thumb.jpg" width="554" height="444" /></a></p>
<p>&#160;</p>
<p align="center"><font color="#000000"><strong>Bookmark site for more amazing updates of future</strong></font></p>
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		</item>
		<item>
		<title>Battlefield 3 patch download and changelog</title>
		<link>http://chipbit.com/battlefield-3-patch-changelog-and-download/</link>
		<comments>http://chipbit.com/battlefield-3-patch-changelog-and-download/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 16:09:54 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://chipbit.com/battlefield-3-patch-changelog-and-download/</guid>
		<description><![CDATA[A huge 3.9GB Battlefield 3 PC update goes live tomorrow developer DICE has announced This update includes a numerous improvements and tweaks, including many fixes. Check out the full changelog. [...]]]></description>
			<content:encoded><![CDATA[<p style="padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; color: ; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px" align="left"><font face="Arial"></font><font style="font-size: 10.5pt" color="#333333">A huge 3.9GB Battlefield 3 PC update goes live tomorrow developer DICE has announced</font></p>
<p style="padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; color: ; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px" align="left"><font face="Arial"></font><font style="font-size: 10.5pt" color="#333333">This update includes a numerous improvements and tweaks, including many fixes.</font></p>
<p style="padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; color: ; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px" align="left"><font color="#333333"></font><font face="Arial"></font><font style="font-size: 10.5pt"><strong>Check out the full changelog.</strong></font></p>
<p><strong>Bugfixes:</strong></p>
<ul>
<li>
<p><font color="#000000" size="2">· Fixed a problem with spawn timer now showing blue border on startup and lost spawn point</font></p>
<p><font color="#000000" size="2">· Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded</font></p>
<p><font color="#000000" size="2">· Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings</font></p>
<p><font color="#000000" size="2">· Fixed stat references on several dogtags</font></p>
<p><font color="#000000" size="2">· Fixed for surveillance ribbon not counting TUGS</font></p>
<p><font color="#000000" size="2">· Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small</font></p>
<p><font color="#000000" size="2">· Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree</font></p>
<p><font color="#000000" size="2">· Fixed a problem where placing C4 with the russians soldier was playing US faction VO</font></p>
<p><font color="#000000" size="2">· Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it</font></p>
<p><font color="#000000" size="2">· Fixed a problem when attempting to fire lock on weapons without a target</font></p>
<p><font color="#000000" size="2">· Tweaked the chat, it should now be a bit easier to read</font></p>
<p><font color="#000000" size="2">· Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights</font></p>
<p><font color="#000000" size="2">· Fixed the G17 Supressed Laser not working properly</font></p>
<p><font color="#000000" size="2">· Added alternate HUD colors to help colorblinds</font></p>
<p><font color="#000000" size="2">· Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider</font></p>
<p><font color="#000000" size="2">· Increased the Spawn protection radius on TDM</font></p>
<p><font color="#000000" size="2">· Fixed a problem with smoke on land vehicles, Missiles should now miss more often</font></p>
<p><font color="#000000" size="2">· Fixed a problem where users could end up with IRNV scope in any vehicle</font></p>
<p><font color="#000000" size="2">· Fixed a problem where player dies if vaulting over a ledge and into water while sprinting</font></p>
<p><font color="#000000" size="2">· Fixed several crashes and increased general stability</font></p>
<p><font color="#000000" size="2">· Fixed a problem where the user was unable to revive two players that have the bodies one over the other</font></p>
<p><font color="#000000" size="2">· Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake</font></p>
<p><font color="#000000" size="2">· Fixed a problem with the Kill camera acting up when suiciding from parachute</font></p>
<p><font color="#000000" size="2">· Fixed air radar was showing to much &#8211; now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar</font></p>
<p><font color="#000000" size="2">· Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time</font></p>
<p><font color="#000000" size="2">· Fixed a problem where you could get green flashes on screen</font></p>
<p><font color="#000000" size="2">· You can now reassign cycle weapons</font></p>
<p><font color="#000000" size="2">· Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle</font></p>
<p><font color="#000000" size="2">· Fixed a problem where the parachute would stay stuck in air if the owner was killed</font></p>
<p><b><font color="#000000" size="2">Balance Tweaks</font></b></p>
<p><font color="#000000" size="2">· Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired</font></p>
<p><font color="#000000" size="2">· Tweaked Tactical Light so it is not as blinding over longer ranges</font></p>
<p><font color="#000000" size="2">· Tweaked the IRNV scope so it is limited to usage only at close range</font></p>
<p><font color="#000000" size="2">· Reduced heat masking effectiveness of Spec Ops Camo</font></p>
<p><font color="#000000" size="2">· Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec</font></p>
<p><font color="#000000" size="2">· Increased the number of additional 40mm grenades from Frag spec</font></p>
<p><font color="#000000" size="2">· Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines</font></p>
<p><font color="#000000" size="2">· Increased the Time to Live on sniper caliber rounds to allow extreme distance shots</font></p>
<p><font color="#000000" size="2">· Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed</font></p>
<p><font color="#000000" size="2">· Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills</font></p>
<p><font color="#000000" size="2">· Fixed Laser Guided Missiles missing their targets if the target is moving too fast</font></p>
<p><font color="#000000" size="2">· Reduced the effectiveness of Stealth on Air Vehicles</font></p>
<p><font color="#000000" size="2">· Reduced the effectiveness of Beam Scanning for Jets</font></p>
<p><font color="#000000" size="2">· Reduced the damage done to Armored Vehicles and Infantry from AA guns</font></p>
<p><font color="#000000" size="2">· Increased the damage RPGs and Tank shells do to AA vehicles</font></p>
<p><font color="#000000" size="2">· Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range</font></p>
<p><font color="#000000" size="2">· Increased the effective accuracy of long bursts for LMGs when using a bipod</font></p>
<p><font color="#000000" size="2">· Slightly increased the range of the 44magnum bullets</font></p>
<p><font color="#000000" size="2">· Increased the close range damage of 4.6x30mm and 5.7x28mm bullets</font></p>
<p><font color="#000000" size="2">· Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground</font></p>
<p><font color="#000000" size="2">· Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45</font></p>
<p><font color="#000000" size="2">· Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators</font></p>
<p><font color="#000000" size="2">· Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns</font></p>
<p><font color="#000000" size="2">· Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters</font></p>
<p><font color="#000000" size="2">· Decreased the power of Miniguns against Jets and Helicopters</font></p>
<p><font color="#000000" size="2">· Increased the power of Stingers against Jets</font></p>
<p><font color="#000000" size="2">· Flares reload times for Jets and Helicopter Gunners have been increased</font></p>
<p><font color="#000000" size="2">· Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon</font></p>
<p><font color="#000000" size="2">· Added Single Shot to the AN94 as an available fire mode</font></p>
<p><font color="#000000" size="2">· Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic)</font></p>
<p><font color="#000000" size="2">· Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals</font></p>
<p><font color="#000000" size="2">· Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree</font></p>
<p><font color="#000000" size="2">· Tweaked the Gas station Capture area on Conquest on Caspian Border</font></p>
<p><font color="#000000" size="2">· Tweaked the max vehicle height on Noshahar Canals</font></p>
</li>
</ul>
<ul style="text-align: left; padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); list-style-type: disc; text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span style="text-align: left; line-height: 18px; widows: 2; text-transform: none; text-indent: 0px; letter-spacing: normal; display: inline !important; font-family: ; white-space: normal; orphans: 2; float: none; color: ; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><font face="Arial"></font><font color="#333333"><strong><font size="2">Now its be possible to reduce the number of players required to start a round to 1 both in ranked and unranked mode.</font></strong></font></span></ul>
<ul style="text-align: left; padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); list-style-type: disc; text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span style="text-align: left; line-height: 18px; widows: 2; text-transform: none; text-indent: 0px; letter-spacing: normal; display: inline !important; font-family: ; white-space: normal; orphans: 2; float: none; color: ; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"></span><span style="text-align: left; line-height: 18px; widows: 2; text-transform: none; text-indent: 0px; letter-spacing: normal; display: inline !important; font-family: ; white-space: normal; orphans: 2; float: none; color: ; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><strong><font size="2" face="Arial">Update is only available via origin (EA Game Manager)</font></strong></span></ul>
<ul style="text-align: left; padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); list-style-type: disc; text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><span style="text-align: left; line-height: 18px; widows: 2; text-transform: none; text-indent: 0px; letter-spacing: normal; display: inline !important; font-family: ; white-space: normal; orphans: 2; float: none; color: ; word-spacing: 0px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px"><strong><font size="2" face="Arial">Download link will be updated here as soon the patch is available for direct download. Bookmark site for further updates</font></strong></span></ul>
<p style="padding-bottom: 22px; line-height: 18px; widows: 2; text-transform: none; background-color: rgb(255,255,255); text-indent: 0px; margin: 0px; padding-left: 0px; letter-spacing: normal; padding-right: 35px; font-family: ; white-space: normal; orphans: 2; color: ; word-spacing: 0px; padding-top: 0px; text-shadow: rgba(255, 255, 255, 0.246094) 0px -1px 1px; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px" align="left"><font face="Arial"></font><font style="font-size: 10.5pt" color="#333333">&#160;</font></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Awesome Flying Car Crash Scene Need For Speed &quot;Run&quot;</title>
		<link>http://chipbit.com/awesome-car-crash-scene-need-for-speed-the-run/</link>
		<comments>http://chipbit.com/awesome-car-crash-scene-need-for-speed-the-run/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 18:47:27 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[nfs]]></category>

		<guid isPermaLink="false">http://chipbit.com/awesome-car-crash-scene-need-for-speed-the-run/</guid>
		<description><![CDATA[New NFS Run Graphics are awesome. Crash scenes are cool too Check out the awesome and extreme crash which makes the car fly high. NFS Running on : i7(920), 6gb [...]]]></description>
			<content:encoded><![CDATA[<p><font color="#000000" size="2">New NFS Run Graphics are awesome. Crash scenes are cool too     <br />Check out the awesome and extreme crash which makes the car fly high.      <br /><strong>NFS Running on : i7(920), 6gb ram, gts 250.</strong></font></p>
<p>&#160;</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox 720 coming holiday 2012</title>
		<link>http://chipbit.com/xbox-720-coming-holiday-2012/</link>
		<comments>http://chipbit.com/xbox-720-coming-holiday-2012/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 02:59:02 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://chipbit.com/xbox-720-coming-holiday-2012/</guid>
		<description><![CDATA[Recently a rumor pooped up that Microsoft will launch XBOX 720 in holiday season of 2012&#160; or in 2013. Xbox 720 will have more improved and efficient hardware and software. [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><font color="#000000" size="2">Recently a rumor pooped up that Microsoft will launch XBOX 720 in holiday season of 2012&#160; or in 2013.</font></p>
<p align="justify"><font color="#000000" size="2">Xbox 720 will have more improved and efficient hardware and software. it will feature great and friendly integration with windows 8 and windows mobile os.</font></p>
<p align="justify"><font color="#000000" size="2"></font></p>
<p align="justify"><font color="#000000" size="2">But Microsoft hasn’t yet confirmed any rumored it just came windows weekly that the next xbox console will be coming in 2012. will update when these rumor gets a confirmation.</font></p>
]]></content:encoded>
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		<title>Duke Nukem Forever System specification</title>
		<link>http://chipbit.com/duke-nukem-forever-system-specification/</link>
		<comments>http://chipbit.com/duke-nukem-forever-system-specification/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 18:01:49 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[duke nukem]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://chipbit.com/duke-nukem-forever-system-specification/</guid>
		<description><![CDATA[Developer Gearbox revealed what kind of hardware you&#8217;ll need to run Duke Nukem Forever, making its impending release after over a decade of development even more of a reality. Surprisingly, [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Developer Gearbox revealed what kind of hardware you&#8217;ll need to run Duke Nukem Forever, making its impending release after over a decade of development even more of a reality. Surprisingly, there&#8217;s no mention of RIVA TNT2 cards. </p>
<p align="justify">&#160;</p>
<p><strong>Minimum Specifications      <br /></strong>Windows XP/Vista/7     <br />Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz     <br />Memory: 1 Gb     <br />Hard Drive: 10 Gb free     <br />Video Memory: 256 MB     <br />Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600     <br />Sound Card: DirectX Compatible</p>
<p><strong>Recommended Specifications      <br /></strong>Windows XP/Vista/7     <br />Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 @ 2.6 Ghz     <br />Memory: 2 Gb     <br />Hard Drive: 10 Gb free     <br />Video Memory: 512 MB     <br />Video Card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850     <br />Sound Card: DirectX Compatible</p>
]]></content:encoded>
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		<title>Call of Duty Modern Warfare 3 trailer</title>
		<link>http://chipbit.com/call-of-duty-modern-warfare-3-trailer/</link>
		<comments>http://chipbit.com/call-of-duty-modern-warfare-3-trailer/#comments</comments>
		<pubDate>Tue, 24 May 2011 05:32:30 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[call of duty.modern warfare]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://chipbit.com/call-of-duty-modern-warfare-3-trailer/</guid>
		<description><![CDATA[&#160; Trailer of the most awaited game sequel of call of duty : Modern Warfare 3 Check it out you will love it. &#160; &#160; Call of Duty Modern Warfare [...]]]></description>
			<content:encoded><![CDATA[<p>&#160;</p>
<p><a href="http://chipbit.com/wp-content/uploads/2011/05/codmodernwarfare3releasedate_2.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="codmodernwarfare3releasedate_2" border="0" alt="codmodernwarfare3releasedate 2 thumb Call of Duty Modern Warfare 3 trailer" src="http://chipbit.com/wp-content/uploads/2011/05/codmodernwarfare3releasedate_2_thumb.jpg" width="170" height="240" /></a></p>
<p>Trailer of the most awaited game sequel of call of duty : Modern Warfare 3</p>
<p>Check it out you will love it.</p>
<p>&#160;</p>
<p>&#160;</p>
<div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:03b25af2-c704-4d3d-a4e0-b32184d670b8" class="wlWriterEditableSmartContent">
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<div style="width:480px;clear:both;font-size:.8em">Call of Duty Modern Warfare 3 Trailer</div>
</div>
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		<title>Deus Ex: Human Revolution detail system specification</title>
		<link>http://chipbit.com/deus-ex-human-revolution-detail-system-specification/</link>
		<comments>http://chipbit.com/deus-ex-human-revolution-detail-system-specification/#comments</comments>
		<pubDate>Mon, 09 May 2011 17:49:03 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[detail]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[specification]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://chipbit.com/deus-ex-human-revolution-detail-system-specification/</guid>
		<description><![CDATA[&#160; Deus Ex: Human Revolution is coming out soon. it’s a game sequel we(gamers) are eagerly waiting for . here is a detail of system specification you will need to [...]]]></description>
			<content:encoded><![CDATA[<p>&#160;</p>
<p align="justify"><font size="2">Deus Ex: Human Revolution is coming out soon. it’s a game sequel we(gamers) are eagerly waiting for . here is a detail of system specification you will need to play </font></p>
<p align="justify"><font size="2">Deus Ex: Human Revolution on your computer. Check out</font> </p>
<p align="center"><strong><font size="3">Minimum </font>      <br />Windows XP, Windows Vista or Windows 7 with DirectX 9.0c       <br />Processor: 2 GHz dual core       <br />1 GB RAM (Windows XP) / 2 GB (Windows Vista and Windows 7)       <br />NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better       <br />8.5 GB of disk space</strong></p>
<p align="center"><strong><font size="3">Recommended</font>       <br />Windows 7       <br />AMD Phenom II X4 or Intel Core 2 Quad or better       <br />2 GB RAM       <br />AMD Radeon HD 5850       <br />8.5 GB of disk space</strong></p>
<p align="center"><strong><font color="#0072bc"></font></strong></p>
<p align="center"><strong>Check out HD</strong> <a href="http://chipbit.com/tag/wallpaper/" rel="nofollow" target="_blank"><strong>Wallpapers here</strong></a></p>
]]></content:encoded>
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		<title>HD Splinter Cell Conviction wallpaper</title>
		<link>http://chipbit.com/hd-splinter-cell-conviction-wallpaper/</link>
		<comments>http://chipbit.com/hd-splinter-cell-conviction-wallpaper/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 16:32:39 +0000</pubDate>
		<dc:creator>fazle321</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[Wallpaper]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://chipbit.com/hd-splinter-cell-conviction-wallpaper/</guid>
		<description><![CDATA[HD Splinter Cell Conviction wallpaper Right Click to save as image &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; For more HQ Wallpaper click here]]></description>
			<content:encoded><![CDATA[<p align="left"><strong>HD Splinter Cell Conviction wallpaper Right Click to save as image</strong><img alt="gDfrk HD Splinter Cell Conviction wallpaper" src="http://imgur.com/gDfrk.jpg" width="424" height="265" title="HD Splinter Cell Conviction wallpaper" /></p>
<p align="left"><strong>&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; For more HQ <a href="http://chipbit.com/category/wallpaper/">Wallpaper</a> </strong><a href="http://chipbit.com/tag/wallpaper/"><strong>click here</strong></a></p>
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