The computer game World of Warcraft is the most dangerous game on the market with a high risk of addiction, according to a new report from a Swedish youth organization
The Youth Care Foundation (Stiftelsen Ungdomsvård), which works to advocate active alternatives to gaming, described the game as "the cocaine of the computer games world".
The foundation’s report is as yet unpublished and is based on the experiences of gamers and their parents who have been in contact with the group.
"There is not a single case of game addiction that we have worked with in which World of Warcraft has not played a part," according to Sven Rollenhagen at the foundation to the newspaper Metro.
World of Warcraft is an online fantasy game, which according to the Game Over treatment centre in Linköping in central Sweden are the types of games which carry the highest risk of addiction.
The Local reported in November 2008 that a boy in Laholm, southern Sweden had been admitted to hospital after collapsing following a 20-hour World of Warcraft binge.
The foundation, founded in 1991, works with all types of addiction and since 2007 this has included computer games. The group runs the help website spelfritt.se.
Of the 2,000 calls received by the foundation in 2007, 170 concerned computer games, Metro reports.
Here is a preview screen shot from Need For Speed: World Online. Also, there is a bit more info from the producer of NFSWO.
Click to enlarge
“Key to the concept of NFS World Online is the user interface which has been built from the ground up to take advantage of the PC architecture. Instead of a traditional console view of a game, we’re using a user-selectable gadget interface designed specifically for the PC. The system allows the gamer to choose which components of the interface they want to add to their game. The gadgets are really flexible and offer a wide range of display options: docked/undocked, floating in the game window or just sitting outside of the game space.
Kicking the bucket, biting the dust, getting moved into ‘upper, upper management’, the big game over, getting married to OJ – whichever morbid euphemism you choose to use, they all boil down to the same universal truth: death is unavoidable, and it sucks arse.
As gamers, we have a much more intimate relationship with the Grim Reaper when compared to our non-gaming cousins, because virtual death is always just around the next corner. For the most part this makes some among of us blasé towards the concept of carking it; but every once in a while we experience a truly unique shafting, a beautiful death, that will stick around in our memory longer than it probably should…
Spoiler warning: if you haven’t played the game through yet, don’t read about it.
DEATH BY WTF? (Shocking)
Game: Silent Hill
Event: Dying right at the beginning of a game can be an artsy experience, or it can give you a heart attack – either way. This is especially true if the death involves flailing about in the dark amidst inescapable barbed wire, with rotting corpses on gurneys and skinless mole people slashing at your nether region with rusty razor blades.
Remember back in the day before there were fancy video games, computers, TV, and more MP3 players than you could imagine; with the only source of entertainment being two rocks? I don’t either but that doesn’t stop how awesome Lego’s have always been.
For anyone with unfamiliar (for what ever reason) with Lego’s they are merely small plastic blocks that are able to be used to create things. This could range from a space ship, a castle, a life sized person, it all depended on your imagination ( To be more accurate how many blocks and how much time you had) on what you created. Yes indeed these were a wonderful children’s toy and still is today. The average focused age group does not stop some though, and this is where this fellow comes in.
“Pepa Quin” as he is called on flickr, has created a few fairly decent Starcraft II themed vehicles and otherwise. This includes Terran Marines, Immortal, Banshee, and a Hellion.
MSI has announced two new cards in its HD 4870 lineup, the R4870-MD512 and R4870-MD1G. Both cards are based on well known RV770 chip and both of them are cooled by a impressive looking dual-slot cooler.
Both cards are working at reference 750MHz for the core while the memory is clocked 3,600MHz. The memory amount depends on the model, 512MB and 1GB are possible in GDDR5, and it comes paired up with a standard 256-bit memory interface. These two new cards feature a HDMI, D-Sub and Dual Link DVI outputs, as well as SSC’s (Solid State Choke) and solid cap capacitors.
The most interesting part is the non-reference cooler which lower the cards average temperature by 20°C if compared to the reference cooler. The 9cm fan gives much more airflow while lowering the noise. The fan spins at 2800rpm should provide 56 CFM of airflow while it produces 33.75 dBA of noise.
According to our sources, MSI’s new HD 4870 with a 9cm fan and dual heatpipes heats up to 44°C in idle mode and to 66°C under full load which is a great result considering the fact that the reference card can heat up to around 80°C under load. We hope that we will have a chance to try one of these to make sure that these temperatures are for real.
The cards should be available soon, while the price is still unknown. We only think that the cards comes way to late to make any difference especially as some other companies have done this a few month before.