Tom Clancy's H.A.W.X.

I’m not too fond of combat flight simulators that go way too realistic on you, so Tom Clancy’s H.A.W.X. was right up my alley. For those of you who don’t know what I’m talking about, it’s Tom Clancy’s latest title that takes place in the same world GRAW and EndWar took place in. HAWX is developed by Ubisoft Romania, the guys who gave us the brilliant aerial combat series – Blazing Angels; so to say that these guys know what they’re doing where aerial combat sims are concerned, is an understatement.

HAWX takes place in 2014, between the events that transpire in Tom Clancy’s Ghost Recon Advance Warfighter 2 and Tom Clancy’s EndWar, and starts off with a U.S. Airforce pilot – David Crenshaw – who’s part of the airforce’s elite H.A.W.X. squad – High Altitude Warfare eXperimental squadron. You start off with a support mission to help out the boys of the GRAW unit, headed by Captain Scott Mitchell. Soon after the mission, the government decides to deactivate the H.A.W.X. unit due to budget constraints, and you get hired by a private military company (PMC) – Artemis Global Security. Your squad and you help the company become the most powerful in the world, until they become a threat to the United States, who order them to deactivate. When you uncover a plot to take over the United States, you quit and join the U.S. Airforce once again, to help destroy what you’ve helped build so meticulously.

The gameplay features a really pretty lenient learning curve, with controls that are easy to master – provided you have a controller. Playing the game using a keyboard + mouse is like trying to carve a peanut using a Broadsword – it just doesn’t give you enough control. So even before you think about playing the game on the PC, I urge you to buy a game controller for yourself.

Via Tech2


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